Skip navigation links
A B C D E F G H I K L M N O P R S T U V W 

U

unbindControl(Control) - Method in class org.cell2d.CellGame
Unbinds the specified Control from its command, if it is bound to one.
UNIT - Static variable in class org.cell2d.Frac
One fracunit, equal to 2 to the power of BITS, or 4294967296.
units(double) - Static method in class org.cell2d.Frac
Returns the equivalent of the specified double in fracunit scale.
unload() - Method in interface org.cell2d.Loadable
Unloads this Loadable if it is currently loaded.
unload() - Method in class org.cell2d.Music
 
unload() - Method in class org.cell2d.Sound
 
unload() - Method in class org.cell2d.Sprite
Unloads this Sprite if it is currently loaded.
unload() - Method in class org.cell2d.SpriteSheet
Unloads this SpriteSheet, along with all of its Sprites, if it is currently loaded.
unloadLoadables() - Method in class org.cell2d.space.map.TiledArea
Unloads all of this TiledArea's stored Loadables that are currently loaded.
A B C D E F G H I K L M N O P R S T U V W 
Skip navigation links