Package | Description |
---|---|
org.cell2d | |
org.cell2d.space.map |
Modifier and Type | Class and Description |
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class |
Animation
An Animation is a sequence of one or more Animatable frames that
may be instantiated in an AnimationInstance in order to be displayed one
after another and/or smoothly transitioned between.
|
class |
Sprite
A Sprite is a static image that can be drawn to a Graphics context.
|
Modifier and Type | Method and Description |
---|---|
Animatable |
Animatable.getFilteredCopy(Filter filter,
boolean load)
Returns a new Animatable created by applying a Filter to all of the
Sprites of which this Animatable is ultimately composed.
|
Animatable |
Animatable.getFrame(int index)
Returns this Animatable's frame at the specified index.
|
Animatable |
Animation.getFrame(int index) |
Animatable |
Sprite.getFrame(int index) |
Constructor and Description |
---|
Animation(Animatable... frames)
Constructs an Animation with the specified sequence of Animatable objects
as its frames.
|
Animation(Animatable frame)
Constructs an Animation with the specified Animatable object, duration 0,
as its only frame.
|
Animation(Animatable[] frames,
long... frameDurations)
Constructs an Animation out of the Animatable objects in the specified
array of frames.
|
Modifier and Type | Method and Description |
---|---|
Animatable |
TiledConverter.getAnimatable(org.tiledreader.TiledTile tile,
boolean load,
Filter... filters)
Converts the TiledTileset to which the specified TiledTile belongs, if it
has not already been converted, and returns the Animatable representation
of the specified TiledTile.
|